Build Games That Matter
We teach mobile game development through hands-on projects and real industry techniques. No fluff, no shortcuts—just practical skills that actually work in today's competitive market.
Explore Programs
Why Our Approach Works
Real Game Projects
You'll work on actual mobile games from day one. Not toy examples or theoretical exercises, but games that could genuinely be published on app stores. We believe you learn best when working on something meaningful.
Industry-Current Tech
Game engines and frameworks change fast. We stay current with Unity 2025 features, the latest mobile optimization techniques, and monetization strategies that actually work in today's market.
Small Cohort Learning
Maximum 12 students per program. This means you get personal feedback on your code, individual troubleshooting help, and mentorship that's impossible in larger classes.
Your Development Journey
Month 1-2: Foundation Building
Master C# programming fundamentals and Unity basics. You'll create your first playable prototype—a simple but complete game with basic mechanics, user interface, and game loop.
Month 3-4: Mobile Optimization
Learn mobile-specific development: touch controls, performance optimization, different screen sizes, and battery efficiency. Your games will actually run smoothly on real devices.
Month 5-6: Portfolio Projects
Build two complete games from concept to finished product. Include art integration, sound design, user testing, and basic monetization. These become the cornerstone of your developer portfolio.
Common Questions
Do I need prior programming experience?
Not necessarily, but it helps. We've had successful students who started with zero coding background, and others who came from web development. What matters more is your willingness to problem-solve and iterate on ideas.
What kind of games will I learn to make?
We focus on mobile-first games: puzzle games, endless runners, match-3 variants, and simple RPGs. These genres teach core concepts while being achievable for new developers and commercially viable.
How much time commitment is required?
Expect 10-15 hours per week for optimal progress. This includes live sessions, project work, and reviewing other students' games. Some weeks will be lighter, others more intensive during project deadlines.
Meet Your Instructors

Magnus Eriksson
Lead Game Developer
Published 8 mobile games with over 2 million downloads combined. Former technical lead at indie studios in Tokyo and Osaka. Specializes in performance optimization and monetization strategies.

Dmitri Volkov
Unity Architecture Expert
7 years building scalable game systems for mobile platforms. Teaches clean code practices and architectural patterns that prevent technical debt as your games grow in complexity.